Project: Operation Perdition
The project concerns a MOBA competitive game that solves players' inability to express their individual skills due to problematic game systems since they create toxic and stressful environment.
The solution to the problem consists of reducing the team size which will put more emphasis on the player's individual skills while adding a 3rd team thus not reducing the game action. Also, key gameplay aspects are tackled, giving move comeback opportunities while still keeping the feeling of progression. Additionally, items are adjusted thus not directly giving raw power to players but giving them more opportunities instead.